Unity Virtual Reality Projects


Unity Virtual Reality Projects
Author: Jonathan Linowes
Publisher: Packt Publishing Ltd
ISBN: 1788477189
Size: 72.35 MB
Format: PDF, Docs
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Unity Virtual Reality Projects

Unity Virtual Reality Projects by Jonathan Linowes, Unity Virtual Reality Projects Books available in PDF, EPUB, Mobi Format. Download Unity Virtual Reality Projects books, Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR Key Features A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Book Description Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine to develop VR applications. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand-controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn about the Unity 3D game engine via the interactive Unity Editor, and you will also learn about C# programming. By the end of the book, you will be fully equipped to develop rich, interactive VR experiences using Unity. What you will learn Create 3D scenes with Unity and other 3D tools while learning about world space and scale Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream Interact with virtual objects using eye gaze, hand controllers, and user input events Move around your VR scenes using locomotion and teleportation Implement an audio fireball game using physics and particle systems Implement an art gallery tour with teleportation and data info Design and build a VR storytelling animation with a soundtrack and timelines Create social VR experiences with Unity networking Who this book is for If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage.


Unity Virtual Reality Projects
Language: en
Pages: 492
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2018-05-24 - Publisher: Packt Publishing Ltd
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR Key Features A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D Build experiences with interactable objects, physics, UI, animations, C# scripting,
Unity 2020 Virtual Reality Projects
Language: en
Pages: 592
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2020-07-30 - Publisher: Packt Publishing Ltd
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discover step-by-step instructions and best practices to begin your VR development journey Explore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilder
Unity 2020 Virtual Reality Projects
Language: en
Pages: 592
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2020-07-30 - Publisher:
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discover step-by-step instructions and best practices to begin your VR development journey Explore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilder
Unity 2018 Augmented Reality Projects
Language: en
Pages: 358
Authors: Jesse Glover
Categories: Computers
Type: BOOK - Published: 2018-07-30 - Publisher: Packt Publishing Ltd
Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream Key Features Learn the principles of AR application development Work with the most popular sensors used in AR games and applications across Android, Apple and Windows Build experiences with interactive
Complete Virtual Reality and Augmented Reality Development with Unity
Language: en
Pages: 668
Authors: Jesse Glover, Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2019-04-17 - Publisher: Packt Publishing Ltd
Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality applications using ARKit, ARCore, and Vuforia Explore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a
Cardboard VR Projects for Android
Language: en
Pages: 386
Authors: Jonathan Linowes, Matt Schoen
Categories: Computers
Type: BOOK - Published: 2016-05-17 - Publisher: Packt Publishing Ltd
Develop mobile virtual reality apps using the native Google Cardboard SDK for Android About This Book Learn how to build practical applications for Google's popular DIY VR headset Build a reusable VR graphics engine on top of the Cardboard Java SDK and OpenGL ES graphics libraries The projects in this
Enterprise Augmented Reality Projects
Language: en
Pages: 388
Authors: Jorge R. López Benito, Enara Artetxe González
Categories: Computers
Type: BOOK - Published: 2019-12-20 - Publisher: Packt Publishing Ltd
Design end-to-end AR solutions for domains such as marketing, retail, manufacturing, tourism, automation, and training Key Features Use leading AR development frameworks such as ARCore, ARKit, and Vuforia across key industries Identify the market potential of AR for designing visual solutions in different business sectors Build multi-platform AR projects for
Unity Virtual Reality
Language: en
Pages:
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2017 - Publisher:
"Virtual Reality gives users an immersive 3D gaming experience and Unity 5, along with its stunning 3D animation capabilities, is one of the best choices for game developers to create out-of-the-box Virtual Reality games for different platforms such as Google Cardboard, Oculus Rift, and Samsung Gear VR. This course takes
Building Virtual Reality with Unity and Steam VR
Language: en
Pages: 252
Authors: Jeff W. Murray
Categories: Computers
Type: BOOK - Published: 2020 - Publisher: CRC Press
Building Virtual Reality with Unity and Steam VRtakes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality (VR) head-mounted displays currently available. This
Unity Virtual Reality - Volume 1
Language: en
Pages:
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2017 - Publisher:
Creating mesmerizing User Interface for VR using Unity About This Video Explore Virtual Reality and the tools and techniques used to develop Virtual Reality games. Discover how to create dioramas, Google Cardboard, and some Gaze-based controls. Discover how to create dioramas, Google Cardboard, and some Gaze-based controls. In Detail Virtual